Think your squad has what it takes? Join the Conquest Small 5v5 Kickoff and help us refine this brand-new competitive mode. Clean fights, smart rotations, and real bragging rights on the line.
TEST TOURNAMENT WARNING
Please note that this is an initial test tournament. Since the Conquest Small mode has been recreated from scratch in Battlefield 6 Portal, unexpected bugs and balance issues may occur. Your feedback is extremely valuable — if you encounter any issues or have suggestions, please share them in our Discord channel. Together, we’ll make this mode the best it can be!
CLASS LIMITATION — READ BEFORE PLAYING
• Max ONE Engineer per team.
• The Sniper class is disabled for this mode.
Violating class limits results in round forfeiture.
| Rule Category | Detail |
|---|---|
| Tournament Format | Swiss System — teams are paired each round according to their win/loss record. |
| Match Format | Best-of-One (BO1) consisting of 2 rounds (teams switch sides after Round 1). |
| Team Size | 5v5 |
| Mode | Conquest Small |
| Core Gameplay Rules | • Each team starts with 300 tickets. • Maps have 3 flags. • Round timer: 20 minutes. • Capture time: 10s. • Neutralization time: 5s. • Spawning on teammates, flags, hqs is allowed. |
| Winning Condition | A team wins a round by reducing the enemy team's tickets to 0. |
| Weapons & Gadgets | Standard restrictions apply unless otherwise noted. |
| Weapon & Gadget Restrictions | See Rules → Match Settings for allowed & banned items. |
| Official Discord thread | TBA |
If the BO1 ends in a 1–1 round split, these steps determine the winner in order:
| Decider | When It Applies | How Winner Is Determined |
|---|---|---|
| 1. Total Tickets (Both Rounds Combined) | Always checked first. | Add remaining tickets from Round 1 + Round 2. Higher total wins the match. |
| 2. Win Time | Only if total tickets are tied. | Compare the time needed to win the round each team won. Faster win time wins. |
Your feedback is essential to shaping the competitive direction of Conquest Small 5v5.
Please share your input, observations, and suggestions on our Discord server 💬
All registrations take place through the tournament system, where it is not a problem to create a team and insert your teammates into it (their usernamens on this website). They will then receive an invitation and as soon as they confirm their participation, you can register to the tournament.
Before the tournament, it is mandatory to confirm participation (checked-in) in the tournament system, via the button in header of this tournament! In practice, this means that the captains of the playing teams must confirm their participation in the tournament here on the website just before the tournament. Those who do not do so in time will be replaced by a substitute team.
We reserve the right to change any of the above rules, even during any tournament.
The admin of each competition has the right to change/modify any rule as well as the decision to grant an exception in a specific, precisely defined case. All cases not specified here are handled individually by the admin. Please note that some rules cannot be applied to all types of tournaments.