


We’re excited to launch our test King of the Hill tournament using the Swiss System format!
This is your chance to compete, test new settings, and help shape the future of competitive Battlefield 6 modes.
CLASS LIMITATION — READ BEFORE PLAYING
The following restrictions apply for all tournament matches:
• A strict limit of max ONE Engineer per team.
• The Sniper class is completely disabled.
Breaking these rules results in an immediate round forfeiture.
Join the action, coordinate with your team, and share your feedback — your input will directly influence future balance, map selection, and tournament features.
🧪 TEST TOURNAMENT WARNING
Please note that this is an initial test tournament. Since the King of the Hill mode has been recreated from scratch in Battlefield 6 Portal, unexpected bugs and balance issues may occur. Your feedback is extremely valuable — if you encounter any issues or have suggestions, please share them in our Discord channel. Together, we’ll make this mode the best it can be!
| Rule Category | Detail |
|---|---|
| Game Mode | King of the Hill (KOTH) |
| Team Size | Matches are played in 5v5 format |
| Tournament Length | The tournament uses 5 Swiss rounds — each team will play in 5 rounds total. |
| Match Format (Each Match) | BO1 (Best of One) — played as 2 rounds on the same map, with teams switching sides between rounds. |
| Objective | Capture and hold the objective zone to accumulate score. |
| Win Condition per Round | The first team to reach 250 tickets wins the round. |
| Match Victory (BO1 Result) | The team that wins more rounds (2–0) wins the match. |
| Draw Scenario (1–1 Round Split) | If the BO1 ends 1–1, the winner is determined by the combined total tickets gained across both rounds (higher total wins). |
| If Total Tickets Are Equal | The winner is decided by total time needed to win their winning round(s) — the team with the faster win time wins. |
| If Time Is Also Equal | The match is declared a draw. |
| Weapon & Gadget Restrictions | See Rules → Match Settings for allowed & banned items. |
| Official Discord thread | 5v5 King of the Hill Kickoff |
Points (PTS) – Primary Criterion
• Higher total points = better ranking
• Example: If multiple teams have 3 points → move to criterion #2
Direct Encounter (Head-to-Head) – Secondary Criterion
• If two tied teams played each other, the winner ranks higher
• Only valid if they actually faced each other
• If not, skip to criterion #3
OPP% (Opponents' Win Percentage) – Tertiary Criterion
• Reflects strength of opponents faced
• Higher OPP% = tougher schedule = better ranking
King of the Hill rewards strong objective control, smart rotations, and coordinated team play.
Hold the zone → gain tickets → win rounds → win matches.
Your feedback continues to be vital in improving King of the Hill and our tournament format.
Please share any suggestions or insights in our Discord 💬
All registrations take place through the tournament system, where it is not a problem to create a team and insert your teammates into it (their usernamens on this website). They will then receive an invitation and as soon as they confirm their participation, you can register to the tournament.
Before the tournament, it is mandatory to confirm participation (checked-in) in the tournament system, via the button in header of this tournament! In practice, this means that the captains of the playing teams must confirm their participation in the tournament here on the website just before the tournament. Those who do not do so in time will be replaced by a substitute team.
We reserve the right to change any of the above rules, even during any tournament.
The admin of each competition has the right to change/modify any rule as well as the decision to grant an exception in a specific, precisely defined case. All cases not specified here are handled individually by the admin. Please note that some rules cannot be applied to all types of tournaments.